NELSON
Platform: PC
Engine: Creation Engine
LEVEL OVERVIEW
RESPONSIBILITIES, AT A GLANCE
- Sculpted and painted terrain using Creation Kit's built-in terrain editing tools.
- Placed assets, items, containers, & set-dressed exterior and interior POIs.
- Collaborated with 3D Artists to get needed assets and kits created.
- Re-imagined levels from Fallout: New Vegas using reference images and videos.
- Actor (NPCs, creatures, etc.) placement and basic edits (appearance, stats, etc.).
- Designed loot tables using Creation Kit's built-in tools.
- Manual navmesh placement using Creation Kit's built-in tools.
- LOD generation (in-engine and with 3rd party software)
- Creating archive (ba2) files using Bethesda's Archive2 program
- Merged other level designer's work using Creation Kit's Version Control system